


Mass Effect: Dawn of the Reapers is a Mass Effect total conversion mod for Sins of a Solar Empire.Ĭitadel - Made up of various different species united under one government, the Citadel forces have both strong military might and an influential diplomatic system, letting them strike with either the sword or the olive branch. Remember to check what links here and the the page history before deleting. If you disagree with its deletion, please explain why at Category talk:Candidates for deletion or improve the page and remove the tag. Terminus systems are not allowed to do any treaties with anyone else.Īsari, Turian, Salarian start off at peace with each other.Īny questions? Complaints? Suggestions? Send me an email at the. Its not perfect, but its the best solution when you're playing with AI. You can fiddle with those, but I find these most suit the personality of the races involved, while allowing one of each (at least) race and loyalty. How to use this map to its best potential: If you want, get someone to build a starbase there in its place. This, compared with planetary population, is nothing.

Q: How come the Terminus systems/Quarians have such a large area to expand into compared with everyone else?Ī: Thats how the ME galaxy looks, I can't do much about it other than ruin the lore.Ī: It should be, I have not tested it fully, but I think it works fine.Ī: The Citadel is an artificial (thanks, Pat_22_) construct inside Widow (Serpent Nebula), and has a max population of 7 million. Q: Why is the centre of the galaxy an empty space?Ī: There are no star systems in ME in the centre of the galaxy. Q: Why do all the planets outside my home system have such low alligence caps?Ī: Due to (what I think is a) bug, if there is no direct phase links (system travel via stars), the game gets confused and can't work out how far away the planet is from the capital, so it puts it as -1. Find a way of allowing you to choose where you start. Add picture to the start, as soon as I work out how (people who can guide me through are welcome) Totally balanced locations (blame ME for that, as they put all the main races in one corner of the galaxy) Wormholes for relays (Each wormhole tells you which star it is going to)Īround 1/3 of the stars are missing thanks to the planet limit I've spent the past few days of my life creating a nowhere near perfect representation of the Milky Way in the style that Mass Effect makes it.ħ different players (Human, Asari, Turian, Salarian, Krogan, Quarian and Terminus)
